But at the end of the day they have to make the effort.
#WARHAMMER TERMINATOR PC GAME PLUS#
I have 7 games plus DLC from Neocore and know they have the capability to do something great and stay within the bounds of the canon. They just lacked imagination and quite frankly were lazy. And it really wasn't necessary because there were plenty of other routes they could have taken with great story adjustments and gameplay mechanics. I just wanted to throw up recently playing Shadow Of War and how they pissed on Tolkien in that game. And usually it is unecessary to do so if they just used more imagination. Too many times we have various games where teams twist around backwards, do a somersault and a cartwheel to make some gameplay convention change that torpedoes the canon. I really wish the Dev Team would adhere to the canon. The thing about the Heavy Bolter is the fact it is a two man weapon and not carried by a single Imperial troop except for Space Marines and the reason they could do this was their engineered size and strength combined with Power Armor so it isn't the kind of thing that a standard troop can carry around. And if you have read enough of the books you know that when someone is working enemy troops with one it has a very very distinctive audio footprint. If you have ever been around real weapons fire you know that some are more unique sounding that others. It is an electric weapon rather than gas operated with a motor driving the feed of ammo similar to a minigun in that respect so we definitely need a more specific sound for the weapon. 50 and if you have fired one of those you know the damage it can do. It could be mounted on a pintle so you now have a base or position defense weapon on a tripod or on a vehicle for offense/defense. Автор сообщения: HatchetforceThe Heavy Bolter wasn't a shoulder fired weapon as it was simply too heavy.